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Project #3 Updates

  1. Are we building the logic to play against a human player?
  2. No, you are building a two (human) player game system with some feedback that let's them know who's turn it is and when someone has one (in case they don't see it on their own).
  3. What should happen when a player tries to select a square that is already filled with an 'X' or 'O' token?
  4. In tic-tac-toe this is not allowed. The user should not be allowed to drop a token and it should remain their turn until they select a valid square.
  5. This feels like a lot of busy work having to create and label 77 output pins and 10 input pins. Is there a shortcut?
  6. I agree, you know how to label pins. Download the latest copy of the circuit - I have completed this work for you.
Last Modified: - Barry E. Mapen